###前提・実現したいこと
実装済みのwebView上でマルチタッチ(4本以上)を検出したいのですが、反応してくれません。
ごく稀に「touch」の表示がされるのですが、そもそも1本であろうと反応が悪いのはなぜでしょうか?
※コードを変更しました
###該当のソースコード
Swift
1class ViewController: UIViewController, UIWebViewDelegate, UIGestureRecognizerDelegate { 2 3 var webView: UIWebView! 4 var tapLocation: CGPoint = CGPoint() 5 6 override func viewDidLoad() { 7 super.viewDidLoad() 8 9 let display = self.view.frame.size 10 let frame = CGRect(x: 0.0, y: 0.0, width: display.width, height: display.height) 11 12 webView = UIWebView(frame: frame) 13 webView.delegate = self 14 webView.isOpaque = false 15 webView.backgroundColor = UIColor.clear 16 webView.scrollView.isScrollEnabled = false 17 18 self.view.addSubview(webView) 19 self.view.sendSubview(toBack: webView) 20 } 21 22 override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) { 23 super.touchesEnded(touches, with: event) 24 25 let touch: UITouch = touches.first! as UITouch 26 if touch.view == webView { 27 print("touch") 28 } 29 30 if (event?.allTouches?.count)! > 4 { 31 let size = #imageLiteral(resourceName: "stamp_mark").size 32 let window = self.view.frame 33 let imageView = UIImageView() 34 35 imageView.alpha = 0.8 36 imageView.image = #imageLiteral(resourceName: "stamp_mark") 37 imageView.frame = CGRect(x: (window.width/2 - size.width/2), y: (window.height/2 - size.height/2), width: size.width, height: size.height) 38 imageView.transform = CGAffineTransform(scaleX: 3.0, y: 3.0) 39 40 self.view.addSubview(imageView) 41 42 UIView.animate(withDuration: 0.3, animations: { 43 imageView.transform = CGAffineTransform(scaleX: 1.0, y: 1.0) 44 }) 45 46 UIView.animate(withDuration: 8, animations: { 47 imageView.transform = CGAffineTransform(rotationAngle: CGFloat(M_PI)) 48 }) 49 50 DispatchQueue.main.asyncAfter(deadline: .now() + 1.5, execute: { 51 imageView.removeFromSuperview() 52 }) 53 } 54 } 55}
あなたの回答
tips
プレビュー