発生している問題・エラーメッセージ
UnityでSceneをloadすることで画面遷移を行おうとしていますが、遷移時にエラーが発生してload先のSceneでWWWを使ったスクリプトが上手く動きません。
以下のエラーは作製しているものでそのまま出ているものではなく(同じようなエラーは同様に発生しています)、Mixed Reality ToolkitのScene Settingで必要なものを配置したScene同士でloadすると発生したものとなります。
Trying to instantiate a second instance of singleton class FadeManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) MissingReferenceException: The object of type 'FadeManager' has been destroyed but you are still trying to access it. Your script should either check if it is null or you should not destroy the object. Trying to instantiate a second instance of singleton class MotionControllerVisualizer. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class MixedRealityCameraManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class BoundaryManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class FocusManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class StabilizationPlaneModifier. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class InputManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) Trying to instantiate a second instance of singleton class GazeManager. Additional Instance was destroyed UnityEngine.Debug:LogErrorFormat(String, Object[]) NullReferenceException: Object reference not set to an instance of an object
試したこと
MixedRealityCameraParentやInputManagerにスクリプトがすべてアタッチしてあるのを確認しました。
補足情報(FW/ツールのバージョンなど)
Unity2017,4.8f1
Mixed Reality Toolkit(2017.4.1.0)
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