タイトル通り、WebGLにビルド出来ません。ビルドした際のエラーメッセージは三つで、
Shader error in 'Almgp/vfx1/multypower_particle': '' : 'UNITY_PASS_FORWARDBASE' already defined at line 32 (on gles) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN VERTEXLIGHT_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_RGBM_ENCODING
Shader error in 'Almgp/vfx1/mesh_dissolve_particel': '' : 'UNITY_PASS_FORWARDBASE' already defined at line 36 (on gles) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_RGBM_ENCODING
Shader
1 2Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH 3Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHTMAP_RGBM_ENCODING 4
こうなっています。英語が読めず、解りません。これは何が原因なのでしょうか。
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